DARK
5Firewall Phantom
Archetype:
Firewall
ATK:
2000
DEF:
1300
View:
4671
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can add 1 "Cynet" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of "Firewall Phantom" once per turn.
Firewall Phantom — Power Evaluation
Final Score: 62 ± 8 · Confidence: Medium
- Intrinsic: 60 · Deck: 63 · Meta: provisional
- Primary role: Searcher/Tutor · Secondary: Recovery/Recursion
Why it scores here
Firewall Phantom converts its Link-material and graveyard position into a Cynet Spell/Trap search plus a Cyberse recursion in the End Phase, so its value is a card-neutral search and a recycle rather than board presence. The decks data (in 400 of 400 sampled decks, mostly as a single copy, across 21 archetypes) confirms it is a practical, cheap, portable role-player, but that inclusion is mostly archetype-driven and earns only the accessibility and deckbuilding points. Its high co-occurrence with partners and its 100 power_index on one board do not add score, since the single combo does not record this card's role. Its 2000 ATK and 1300 DEF earn nothing.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 62 | Live only after it is sent to the GY as Link material for a Cyberse Link Summon, with no opening-hand starter role recorded (as_starter 0%) (verified text, observed combos). |
| Combo & Conversion | 55 | The card's one recorded combo is a Code Talker set-up board with no role tagged for this card, so conversion beyond the search is inferred from the Cynet search route (inferred). |
| Resource Economy | 60 | The search costs a discard, so the trigger is roughly card-neutral, while the GY banish returns a Cyberse monster to the Deck for recursion (verified text). |
| Effect & Interaction | 10 | No negation, removal, or disruption effect in its text, so this axis is near zero (verified text). |
| Material Utility | 50 | A Level 5 DARK Cyberse Link material whose GY trigger still fires when it is sent as material (verified text, inferred for the negated case). |
| Resilience & Flexibility | 65 | Both effects run from the GY and are once per turn each, so they are hard to shut off on the field, with multi-turn recursion (verified text, inferred). |
| Deck-Building Efficiency | 75 | Average 1.1 copies per deck with 367 of 400 decks running one copy, no garnet, and no lock (observed decks). |
Calculation
Weight profile: 0.7 Searcher/Tutor + 0.3 Recovery/Recursion. Intrinsic ≈ 60, Deck ≈ 63, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Searches a Cynet Spell/Trap when sent to the GY as Cyberse Link material
- Banish-cost GY effect recycles a Cyberse monster to the Deck during the End Phase
- Plays as a one-of in most decks (367 of 400) with no garnet cost
- Runs across 21 archetypes, so the body is portable between homes
Weaknesses
- No negation or removal, so effect interaction is minimal
- Its value is GY-only and needs a Cyberse Link Summon before it can search
- Combo evidence is one board that does not record this card's role, so the conversion claim is thin
- Inclusion is mostly archetype-driven (Cynet, Firewall), not proof of card power
Counters / choke points
- Negating the Link Summon that would send it to the GY (inferred from text; no counter data supplied)
Best use
Searcher/Tutor, with Recovery/Recursion as a secondary role. Decks: Firewall, Cynet, Code Talker, Mathmech, @Ignister. Suggested copies: 1.
Evidence & gaps
- Verified: GY-material trigger: add 1 Cynet Spell/Trap from Deck, then discard 1 card; Banish-from-GY effect: shuffle 1 Cyberse monster from GY into the Deck during the End Phase; Each effect is once per turn; 400 of 400 decks run it; 367 run exactly one copy
- Observed: 21 distinct archetypes; largest are Code Talker (23.2%), Firewall (19.8%), @Ignister (18.0%) and Mathmech (16.0%); 83.8% of decks are gameplay type 7; Combo appearance 1 of 1, with 0 as_starter, as_searched, as_material, or as_payoff
- Inferred: The search route depends on a Cyberse Link Summon that sends this card to the GY; Recursion is most useful when the GY holds a Cyberse body worth recycling
- Data gaps: No banlist token; assumed 3 copies (unlimited) Only one combo sampled, and it does not tag this card's role No rulings supplied for the GY-trigger and End Phase shuffle timing Usage statistics cover only 2 archetypes The 'Code Talker' name is reused across several archetype ids, which makes archetype grouping less reliable






